Well, we have another live event coming up, but I’m not too enthused about it. The event name insinuates that it’s a race, but I think of it more as a content boost for gate camps. Needless to say, expect increased risk and diminished rewards this go round.
How it Works
- Travel to the event beacon in Luminaire (1.0) in order to get randomly assigned one of a set of possible highsec or lowsec destinations.
- Travel to destination system and get awarded points based upon distance (and not risk).
- Travel back to Luminaire and repeat 20 more times, or whatever.
- Unlock Agency rewards as point milestones are reached (i.e. drugs, skins, accelerators, “trinkets”).
Note: You do not have to wait for the 4 hour timer to expire before starting another “race.” Simply travel back to the event beacon in Luminaire to start another one. However, if you don’t like your current race, you will have to wait for it to expire before you get assigned a new one.
For Highsec only races, your best defense is not to be an attractive ganking target. Limit your fits to T2 stuff, and you’ll be fine.
Eve Gatecamp Check & Other Intel Tools
Races that send you into lowsec require a little more strategy in order to minimize your chances of feeding the wolves. As such, I highly, highly recommend that you use Eve Gatecamp Check in order to gather intel on your route (don’t forget about zKillboard either). As long as you don’t lolly gag, you’ll have plenty of time to check your route for gatecamps.
Shaking the Bushes
If you know there is a gatecamp waiting on the other side of a gate, you can try waiting for another ship to pass through. If all goes well, the camp will engage the other guy, while you fly off. Just be aware that the more expensive your ship is, the more likely you’ll be prioritized as a target.
Assess the Situation
As long as you don’t move, you’ll have a 60 second invulnerability timer to assess the situation and formulate a plan. Depending on what’s around you, you may want to try to warp off, or you may want to crash the gate (Don’t forget to overheat your prop and/or tanking mods).
Of course, not everyone has the luxury of altering their play times, but if you can, try to travel during off-peak hours. Gatecamps like to set up shop when there is a high number of concurrent players in order to increase their content. Thus, traveling between about 0400 and 1100 Eve time minimizes the chances that camps will be active and at full strength. Check out Eve Offline if you want to see how player counts vary over time.
It doesn’t look like any of the possible destinations go into Nullsec; thus, you shouldn’t have to worry about bubbles.
Oh, and do make sure beacons are set to show on your overview (Open Overview Settings –> Tab Presets –> Types –> Celestial –> Beacon).
Well, I started working on a write-up, but I think I’ll be lazy and point you to Eve University’s write up on travel fits.
- Charmerout (0.6) [1 Point – 5 Jumps Safer/Shorter – 5 minutes]
- Ienakkamon (0.1) [5 Points – 21 Jumps Safer/ 17 Jumps Shorter]
- Iyen-Oursta (0.8) [2 Points – 11 Jumps Safer / 9 Jumps Shorter]
- Lanngisi (0.5) [3 Points – 11 Jumps Safer/Shorter]
- Pashanai (0.5) [2 Points – 9 Jumps Safer/Shorter – 9 minutes]
- Pator (1.0) [2 Points – 11 Jumps Safer/Shorter – 11 minutes]
- Saminer (0.3) [4 Points – 19 Jumps Safer/Shorter]
- Shastal (0.5) [4 Points – 21 Jumps Safer / 16 Jumps Shorter – 16 minutes]
- Yrmori (0.6) [3 Points – 13 Jumps Safer/Shorter – 13 minutes]
- I only collected time limits for a few of the destinations, but it looks like you get 1 minute per required jump along the shortest route.
- The Highsec to Lowsec destination ratio looks to be about 3 to 1.
Opinion – Poor Isk Efficiency
I like that CCP is experimenting with other formats, but this event seems like a crap reward for the effort. For previous events, if you had good skills and the right ship, you could quickly collect a nice pile of goodies with minimum risk. This is not the case this time around. Rewards are through the Agency only (no event site loot drops), and running each race takes a relatively long amount of time. Moreover, when you calculate in return trips, you’re looking about 1 point rewarded per 8 jumps traveled. Not counting travel from home to Luminaire, expect to make approximately 720 jumps to unlock the final tier reward. In a Travelceptor with a 2 second align and 10 AU warp speed, expect it take about 30 seconds per jump, or about 6 hours to unlock the final tier reward. Considering this equates to approximately one loot drop per hour in a travelceptor, I doubt it would be controversial to make the assertion that the isk/efficiency of this event is straight garbage. That being said, it may help some carebears get out of their comfort zone and give extra content to the denizens of Lowsec for a couple of weeks.
Eve Online is a PvP-Centric MMO that has a non-exploitative free-to play model. Check out my video What is Eve Online to learn more.